POV-Ray : Newsgroups : povray.beta-test : still loop bug? : Re: still loop bug? Server Time
30 Jul 2024 18:14:54 EDT (-0400)
  Re: still loop bug?  
From: Elias Pschernig
Date: 10 Oct 2001 12:42:05
Message: <3bc47a5d@news.povray.org>
> That's a different bug i think, for the same reason, the insert menu
> crashed in the waveform sample too.  Bob's workaround was to use #local
> and #undef.

Where can I get this file? I could only find the waveform.bmp, but no
.pov for it.

I tried with #local and #undef, but no success so far. Well, I added
the array to still access the calculated function, else there would
be no point for my code..

#local A = array[10]

#local I = 0;
#while(I < 2)       

   #local C = pigment { crackle }                       
   
   #local CF = function { pigment { C } }  
   
   #local A[I] = function { CF }
   
   #undef CF 
    
   #undef C
          
   #local I = I + 1;
#end 

Thanks for this reply and any other suggestions. In case there is
no easy work around, I just wait for the next beta :) (b5 crashes
all the time, and b4 refuses to work.. so not much choice..)
Probably it's not the best idea to develop with a beta anyway, I
still have constants at odd places, because of an earlier bug :)

-- 
#macro C(X,Y)cylinder{X*x<X,0,-Y/2>.1}#end#macro U(R,X,Y)intersection{torus{.9
.1}box{-1 0rotate y*R*90}translate<X,0,Y>scale 1-z*.5}#end union{U(0,0,0)U(1,0
,0)U(2,-1,-1)U(1,1,0)U(1,1.5,-3)U(1,2,0)U(3,1,0)U(2,2,0)U(0,3,0)U(3,2,.5)C(.1,
2)C(.8,1)C(.8,-1)C(1.1,1)C(1.9,-1)pigment{rgb 10}rotate x*90translate<-1,0,4>}


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